Status Effects play a vital role in South Park: The Stick of Truth. They are present in virtually every one of its battles, whether caused by the player or the opponent. Status Effects can be good or bad, depending on which one it is, and some can turn a losing fight to a victory. Dire AIDs are like AIDs but dire.
Status effects in Bold cannot be removed by bottled water (player and buddy) or water balloons (enemies).
Thief's ability Mug (at rank 3) can steal a random beneficial status effect from a target, although some stolen status effects have no effect on the player.
| This article is a stub. Help expand it or aliens will abduct you.|
| This article needs some images! Add some for us!|
Positive Status EffectsEdit
|Attack Up||The character/enemy's attack is increased, allowing them to inflict more damage with their attacks.
One stack: 10%; Two stacks: 35%
|Defense Up||The character/enemy's defense is increased, allowing them to take less damage from enemy/player attacks.|
|Ability Up||The character's abilities become stronger in power.
One stack: 40%; Two stacks: 70%
|N/A||Health Up||The character gains some health from an item or effect.|
|N/A||PP Up||The character gains some PP from an item or effect.|
|N/A||Mana Up||The character gains some mana from a Mana Potion.|
|Regeneration||The character regenerates HP every turn.|
|Hasted||The character takes double the actions during their turn.|
|N/A||Debuffs Removed||Any negative status effects applied to the character is removed.|
|Riposting||No damage taken from melee attacks, and automatically counter all melee attacks for the intended damage and status effect(s). Only available to enemies.|
|Reflecting||No damage taken from ranged attacks and automatically counter all ranged attacks for the intended damage and status effect(s). Only available to enemies.|
|N/A||Blocking||Takes less damage from all sources. Only available to enemies.|
|Dodging||Able to dodge all (basic) attacks, making them sometimes miss and null all damage. Only available to enemies.|
|Boss||Immune to Stun, Sleep and Pissed, just because.|
|Barbed Arrows||Ranged attacks inflict bleeding. Only available to elves.|
|Blighted Bolts||Attacks drain PP. Only available to enemies.|
|Nazi Zombie||Will revive after a number of turns after death. Only available to Nazi Zombies.|
|Stem Cell Reconstruction||Same as Regeneration. Only available to Nazi Zombie Fetuses and bacteria.|
|N/A||Ghostly||Suffers reduced damage from attacks and is immune to damage over time effects.|
|Encouraged by the tale||The character's defense is increased, allowing them to take less damage from attacks.|
|Strengthened by the tale||The character's attack is increased, allowing them to inflict more damage with attacks.|
|Immune to Stunned||Ignores stun effect.|
|Immune to Pissed||Ignores pissed effect.|
|Immune to Magic||Ignores magic damage.|
|Immune to Grossed Out||Ignores grossed out effect, damage.|
|Immune to Frost||Ignores frost effect, damage.|
|Immune to Fire||Ignores fire effect, damage.|
|N/A||Immune to Shock||Ignores Shock damage.|
|Immune to holy||Ignores holy damage.|
|N/A||Bunker Defense||Increases defense.|
|N/A||Bunker Down||Grants defense up to self and allies.|
|Calling Your Parents||If not stopped, ends the game. Only available to Hallway Monitor Boss.|
|Raging of the Monthlies||Shelly does more damage with all her attacks, but at the cost of her bleeding.|
|Tough Skinned||Tough from years of smoking, barely takes any damage from attacks.|
|Channeling Contemplate Profit||Channeling to heal. Only available to Underpants Gnomes.|
|Channeling Death From Above||Channeling heavy damage. Only available to Craig.|
|Channeling Financial Arbitration||Channeling heavy damage. Only available to Underpants Gnomes.|
|Channeling Fiscal Impact||Channeling heavy damage. Only available to Underpants Gnomes.|
|Channeling Hello Children||Channeling heavy damage. Only available to Nazi Zombie Chef.|
|Channeling Liquidate Assets||Channeling heavy damage. Only available to Underpants Gnomes.|
|Channeling Reproduction||Channeling to create more Bacteria. Only available to Bacteria.|
- Cry of the ManBearPig - Grants ManBearPig regeneration and Attack Up. Only available to ManBearPig.
- Cursed Blade - Drain PP with each hit.
- Defense Matrix Condition Green - Increases the defense of its allies. Only available to Alien Defense Matrix.
- Excelsior - Grants Al Gore Attack Up and regeneration.
- FInal Gift - Killing this enemy will heal all its allies.
- Ginger Strikes - Melee attacks inflict bleeding. Only available to gingers.
- Hooked Up to Defense Matrix - Very strong defense. Only available to the Alien Pilots.
- Horde Strong - Defense and Attack vastly increased.
- Hunker Down - Grants Defense Up to the enemy and its allies.
- Inferno Blade - Melee attacks inflict Burning.
- Slow Smash - Melee attacks inflict Slowed Down.
Negative Status EffectsEdit
|Grossed out||The character/enemy/buddy takes damage every turn and cannot heal via the use of potions or any food. Interferes with enemy healing. Equivalent to Zombie + Poison in RPG.|
|Pissed off||Disables abilities and forces the character to only attack whoever pissed him/her off. Equivalent to taunted in RPG.|
|colspan=" rowspan="1"|||Bleeding||Take damage every turn. Can be multiplied up to 5 for more damage.|
|colspan=" rowspan="1"|||Screwed||Affected person dies after 3 turns, regrardless of HP. RPG equal to Doomed.|
|colspan=" rowspan="1"|||Sleeping||The character cannot act/defend themselves for the remainder of the effect or until attacked.|
|colspan=" rowspan="1"|||Slowed Down||Take your turns half as often, treating everyone else (Even your buddy if he isn't slowed as well) as if they were Hasted. Associated with Frost damage.|
|colspan=" rowspan="1"|||Burning||Affected characters take damage every turn and become more vulnerable to your next magic attack. Using magic on the afflicted enemy removes Burning from them however. Associated with Fire damage.|
|N/A||Dire Aids||Take 5% HP damage at the end of your turn. Cannot be healed by normal means or out of combat. Only acquired and healed in Canada.|
|colspan=" rowspan="1"|||Stunned||Cannot do anything for a turn, including defending oneself from an enemy's attack.|
|colspan=" rowspan="1"|||Ability Down||Lowers Ability for a turn. Can be stacked multiple times.|
|colspan=" rowspan="1"|||Attack Down||Lowers attack for a turn. Can be stacked multiple times.|
|colspan=" rowspan="1"|||Defence Down||Lowers defence for a turn. Can be stacked multiple times.|
|N/A||Abilities Destroyed||Decreases damage of abilities with each stack.|
|colspan=" rowspan="1"|||Chef's Regret||Chef is paralyzed by his regret (stunned). Inflicted on Nazi Zombie Chef if the player successfully blocks Hello Children.|
|N/A||Defense Annhilated||Take more damage with each stack.|
|colspan=" rowspan="1"|||Exhausted||Jimmy is exhausted from playing the Brown Note.|
|colspan=" rowspan="1"|||Global Warming||Die due to massive global climate change if not blocked.|
|N/A||Very, Very Small||This enemy is tiny, so it should be a pushover. Right?|